Fish Manual

1. Introduction

Figure 1Fish Applet

The Fish applet displays an animated fish in the panel. You can customize the fish's name and the program that is run when the fish is clicked in the panel. By default, the program that is run when the fish is clicked is Fortune, which displays a usually comical random message from a database of quotations.

You can customize the image shown and the command that is run when it is clicked.

1.1. To Add Fish to a Panel

Perform the following steps:

  1. Right-click on the panel.
  2. Choose Add to Panel.
  3. Scroll down the list of items in the Add to Panel dialog, then select Fish.
  4. Click Add.

2. Usage

Click on the applet to display the Wanda the Fish dialog. The dialog typically displays a fortune cookie. You can configure the applet to specify the command to run when you click on the applet. See Section 3 ― Preferences for more information.

3. Preferences

To configure Fish, right-click on the Fish applet, then choose Preferences.

Name of fish

Use this text box to specify the name of the fish.

Command to run when clicked

By default, Fish runs the fortune command when you click on the applet. Use this text box to specify an alternative command to run.

File

Use this field to select the image to display in the applet. You can select an image that is supplied with the applet or a personal image.

Total frames in animation

Use this spin box to specify the number of frames in the animation.

Pause per frame

Use this spin box to specify the pause in seconds between each frame in the animation.

Rotate on vertical panels

Select this option to rotate the applet image when you add the applet to a vertical panel.