You can modify the behaviour and appearance of
the game by selecting
under the menu. This brings up a
dialog with three tabs:
-
— This page allows
you to choose the type of game you want to play. The
drop-down box at the top of the page allows you to choose from
a number of predefined games. You can't change these options in
the middle of a game, so they will be disabled then. There are
also several options at the bottom of the dialog:
- The safe moves option will help you to
avoid being killed due to a mistake. If you try to make a
move that would lead to your death when there is a safe
move available, you will not be allowed to proceed. But be
warned: if there was no safe move available, other than
teleporting, the move will be allowed to proceed.
-
There is also a “super safe mode”. If you select this,
you get beeped when there is no safe move and your only
option is to teleport out.
-
If you select the sound checkbox the game will play
sounds for various events throughout the game.
-
The “Splats” checkbox selects whether you want the sound
played and a small “Splat!” to appear on the screen.
-
— This page
allows you to select the graphics used throughout the game
from the list in the dropdown-box. You can also select the
background colour from this tab.
-
—
This screen allows you to define your own keyboard
controls. To select a different key
for a command, double-click on the button for that command and then
press the key you want to use.
Qualsiasi modifica verrà salvata automaticamente e avrà immediatamente effetto.
You can design your own graphics for the game if you want. The graphics
files are found in
$PREFIX/share/gnome-games/gnome-robots/pixmaps
, where $PREFIX is the prefix into which GNOME
was installed. This is usually either
/usr
or
/usr/local.
Ogni elemento è descritto da una mappa di 16x16 pixel, gli elementi vengono poi disposti in gruppi di 14 in un file PNG di 224x16 pixel. È possibile guardare in un file già esistente per osservare in che ordine devono essere disposti tali gruppi, in modo da produrre delle sequenze animate corrette.
Any graphics files which are placed in the directory are auto-detected,
so you don't need to alter any configuration files.
You can also define your own game configurations by creating extra
.cfg
files which are stored in the
$PREFIX/share/gnome-games/gnome-robots/games
directory.
Informazioni
Copyright
- Copyright © 2001 Patanjali Somayaji, Mark Rae
Note legali
Questo documento può essere copiato, distribuito e/o modificato solo in conformità con i termini della GNU Free Documentation License (GFDL) Versione 1.1 o delle versioni successive pubblicate dalla Free Software Foundation senza sezioni invariabili, frontespizi e testi di copertina. Una copia della GFDL è disponibile a questo collegamento o nel file COPYING-DOCS distribuito con questo manuale.
Questo manuale è parte di una collezione di manuali di GNOME distribuita sotto la GFDL. Se si vuole distribuire questo manuale separatamente dalla collezione, lo si può fare aggiungendo una copia della licenza al manuale, come descritto nella sezione 6 della licenza.
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DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT ARE PROVIDED
UNDER THE TERMS OF THE GNU FREE DOCUMENTATION LICENSE
WITH THE FURTHER UNDERSTANDING THAT:
-
DOCUMENT IS PROVIDED ON AN "AS IS" BASIS,
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
THAT THE DOCUMENT OR MODIFIED VERSION OF THE
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A PARTICULAR PURPOSE OR NON-INFRINGING. THE ENTIRE
RISK AS TO THE QUALITY, ACCURACY, AND PERFORMANCE
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YOU (NOT THE INITIAL WRITER, AUTHOR OR ANY
CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS
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EXCEPT UNDER THIS DISCLAIMER; AND
-
UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL
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Commenti
Per segnalare un problema o inviare suggerimenti sull'applicazione Robots o su questo manuale, seguire le istruzioni presenti alla pagina di commenti su GNOME.